These can easily be turned into escape missions too. Stealth/intel/assassination is just a form of game where you are not to be seen by the enemy. ![]() You escape, get weapons on location, call for help and survive to the extraction point. It will open in 3 2 1 now and you have to survive alive to a trench or anywhere you are safe from bullets.Įscaping, for example you have been in an enemy camp. It's like there is a platoon of enemies aiming at the sardine box that you are in. When the allied landed on the French coast in WW2 the beach was littered with dead. In a landing from sea to land you just have to survive from the boat to a safe place. Hold the base is where you survive against enemy waves in increasing difficulty in protecting a building or an area. A place has been rigged with an explosive that must be disarmed. VIP Escort or just VIP, is a military/private security service where a unit escorts a high profile person who's life is in considerable danger from A to B.īomb disarming, well simple and straight forward, timed mission. At least one that is novel or just a super kick butt feature that is better than all other games that draw in the horde of fps players to your game. I'm all for a person following their desire to create the type of game they want to make, and if your interested in getting some attention from fps-ers you need a 'hook'. Really agree with zenGarden, I'm not a fps die hard, but I do enjoy well made fps games similar to the ones zen mentions. ![]() Serious questions for a developer who is interested in creating something above/different than the library of same ol' fps's that are released daily on mobile. How are you going to attract customers from the pile of other fps games that fulfill the mobile fps gaming want? Destruction is cool - but I've seen that in several other games maybe as far back as Dead Trigger 2. The game play looks tight, but not too much different than any other mobile fps currently available. How is the game different than the bucket full of other fps games that came out last week on mobile? If your looking to just make a generic, run of the mill, same ol' same ol' fps - I believe you are succeeding. ![]() Click to expand.Really agree with zenGarden, I'm not a fps die hard, but I do enjoy well made fps games similar to the ones zen mentions.
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